SF4 Combo Challenge 06: 700 Class

Considering Cammy’s known combo limitations, this seems like an excellent time to expand the scope of these challenges to include multiple characters. I’m looking forward to this edition’s results because if enough people get involved, i think we can all learn a lot about circumventing SF4’s damage caps and its game engine in general.

SF4 contains one of the sharpest damage reduction scales ever found in a Street Fighter combo system.

Challenge: Using a single combo with any character, get within 50 points of killing any dummy character. (Character vitality values can be found on the Shoryuken Wiki.)

Rule #1: Start the opponent with 100% vitality and 0 stun.

Rule #2: Obey gauge limits. (Set S.C. Gauge to Refill but use only 4 stocks. If you plan on building enough meter to use 5 or more bars, set S.C. Gauge to Normal or Max Start so we can verify your method. Keep in mind that super meter charges slower during combos.)

Rule #3: No duplicates. (Look through all existing submissions to make sure your idea hasn’t already been recorded. Don’t worry, if two people independently upload the same combo within hours of each other, i’ll accept both.)

52 thoughts on “SF4 Combo Challenge 06: 700 Class

  1. Maj Post author

    I hope so, but i doubt it. Vega’s vitality is at 1000 and there aren’t too many characters who can reach 950. I wouldn’t be surprised if we saw some Akuma though. He’s at 850 so you’d only need 800.

  2. Maj Post author

    Yup, that’s the obvious one. Though so far Gouken is class president. Maybe because he’s got more variations than Balrog? Anyway i’m curious about Rog’s max too, so hopefully someone will be up to the challenge of finding it.

  3. SaintConnor

    Meh…my highest so far is 617 on Seth with Ryu using nothing but ex stock and no ultra. Ult actually makes the combo even more ass. Trying to use mostly heavies and as less as moves possible. Trying to figure out a corner stun combo, If I can get that, I’m sure I’ll get closer at least.

  4. Maj Post author

    So StreakSRM may have opened a can of worms. He posted a Chun Li combo which scores extra EX SBK hits by raising Seth’s stun limit to 900 before starting the combo. That’s borderline not legit because you couldn’t do that in Versus Mode. Though i’m curious to see where it leads, since most characters are better off dizzying as early as possible to minimize the number of moves before ultra or whatever.

    SaintConnor: Yeah, Ryu’s a little tricky. You’d think it’d be easy because his super and his ultra both juggle, but it’s not trivial at all getting both to connect fully in one combo. Good luck though. Make sure to check existing solutions before you go through the trouble of recording one.

  5. harejordan

    Anyone try out Rog that isn’t Tap xx Super, best I can get is 679 with counterhit, simply Ultra to super.

    Also tried a long length of crap that well, does less dmg.
    j.hk(138), close hk(238), lp(254), ex upperrush(338), c.lp(353), c.lp(363), headbutt(424), dizzy, j.hk, close hk, lp, ex upper rush, c.lp, clp(493), repeat 2 more times(~545), headbutt(~560), ultra(some number.)

    To be honest I can’t finish the combo, keep messing up one of the last ex upper rushes >.< but I'm gonna guess it's around

  6. SaintConnor

    I ended up going the Gouken route. By the time I figured out what I was doing wrong with Ryu someone else already posted it. I did add a few Sakura combos in, unfortunately she just doesn’t have the power to get the damage needed and scaling hurts her in a bad way. I did get some nice stun on Seth though :)

  7. Maj Post author

    harejordan: Yeah it’s not gonna work with those jabs. You have five jabs in your combo in key early locations. You gotta do only hard attacks and maybe one or two medium attacks, if it’s even possible. The only time you can jabs is when your combo is already past the 7th or 8th hit, and even then only if you can justify saving the ultra for later. Good luck though, i’d love to see a 700+ Rog combo without TAP.

    SaintConnor: Sakura’s a tough one. You might have to do a really long combo involving a lot of s.MK xx LK Hurricane Kick reps, and even then you might get really close but have no way to close the gap at 10% reduction. Good luck if you decide to give it a shot.

  8. SaintConnor

    Most I got with Sakura was 579, which is still damn good considering how much reduction effects her. Unfortunately YouTube is being stubborn right now and I can’t get the vids to upload :(

  9. Snatcher

    I’m pretty sure there are some characters who are straight-up impossible to do without some kind of interruption setup or a combo on unmasked Claw.

    I’m talking about Bison in particular here, as I’d been trying to even get a combo that could stun Seth outright, but the closest I could get was 730 stun (unsure on damage) with:

    CH j.HP, s.HP xx Scissor FADC c.LP, s.LP, c.MK xx Scissor FADC c.LP, s.LP, c.MK xx Psycho.

    Now, of course quite a few people can cop out with CH Level 3 Focus, Ultra on a maskless Claw. And that’s not exactly forbidden by the rules of this challenge, but it is still a pretty lame way to get it done with some people (works for Bison though!).

  10. Maj Post author

    Really? How much damage is that bootleg Bison combo vs maskless Vega? I’m actually surprised that it would be worth more than plain counterhit ultra.

  11. Maj Post author

    No worries. Bison’s another tough one. I’m not sure what the best approach would be because all of his FADC combos rob him of significant amounts of damage. 60 points lost on the second hit of HK Scissor Kick and his Psycho Crusher knocks down which basically ends the combo. Plus too many jabs.

    The only thing going for him is his normals cause a lot of damage, but that doesn’t mean much when he can’t use them in combos. All i can say is good luck, haha.

  12. Hyper Inferno

    Would you accept focus damage as regular damage?

    Because in the corner with Claw(Claw in the corner), against Seth, you can do nj. RH (absorbed by focus), jump back RH (counterhit), c.mk, c.mp, EX Izuna for stun, then Ultra to bring Seth to within 50 points of death (mask off the entire time). But the combo meter only displays this as 585 damage because the first RH doesn’t get counted in the damage.

  13. Maj Post author

    Ah, there’s so many different ways to escape that, you know? If you found a way to make it register on the combo counter, then i’d accept it but i’ve never seen that happen. Not even when the opponent charges all the way up to lvl3 Focus and absorbs the hit while in irreversible Focus Attack startup.

    Plus if i counted that, then i’d have to count Fuerte’s double focus EX run and that’s free death damage for practically anyone. It’s not even the extra damage or the extra stun that causes problems. It’s not even the fact you get to do two of your most damaging moves without even having to make them combo. The real issue is that you get to do “damage” before the damage reduction scale begins counting down.

    For better or worse, certain characters might not have an answer for this challenge. Still, i bet there are plenty of surprises on the way. Someone’s bound to find stuff none of us have thought of yet.

  14. Maj Post author

    Sweet, 724 with Chun. That supports what i was speculating about minimizing the number of moves, because the 900 stun version only reached 717. Though counterhit would complicate matters.

  15. SaintConnor

    Well Maj, I tried everything I could think of with Sakura, but its looking like a no go. Best I’ve came up with was 615: j.hp, c.hp xx LK hurricane > c.hp xx EX hurricane, walk up, close s.hk (stun) j.hp, c.hp xx LK hurricane > c.hp xx EX hurricane, ultra. If you cut the last part of the combo short (after stun) to j.hp, c.hp xx EX hurricane, ultra you get 609. Sak’s damage is too weak. With standard characters all forms of heavies usually do 250 dmg. Sak’s jump ins do 250 but c.hp and s.hp do only 125. Close s.hk does 150, but you can’t cancel to hurricane. Had c.hp done 250 if even on the first c.hp I might have made the cut.

  16. SaintConnor

    @SaintConnor
    I’m a tard…her jump ins do 125 as well. Either way, if her heavies did a bit more damage I think it would be very possible, though complicated.

  17. Maj Post author

    Have you tried her s.MK xx LK Hurricane Kick loops? Maybe that would help out the damage after the dizzy, though i don’t know if you can make up 85 extra points.

    Also you’re only using two bars of meter in that combo, right? Have you tried starting with her fully charged fireball?

  18. SaintConnor

    My execution is ass, but looking at that vid gives me an idea. I’ll give it a shot and tell you how it goes. If all goes well I may not have to use ultra at all ;)

  19. jamheald

    So what we’ve learnt is that damage comes from juggles. Goukens ex juggles, chums ex juggles, rufus juggles all very damaging where as those without such facilaties seem to struggle.

  20. SaintConnor

    Yeah Maj, not happening. I had thought with using the loop I could achieve stun without using meter, but closest I get is 726 stun, and after stun there is no point as scaling has already taken a huge toll on her damage. Oh well, 615 is pretty good I suppose considering Sakura’s limitations. Maybe Super will open up some new doors?

  21. harejordan

    Hey Maj, so I did a little more testing with rog, best I could do is 652.

    J.hk, close hk, c.mp, ex upper, c.lp, headbutt, stun, full ultra.

    I’m at a loss of other ways to start or end the combo, I mean only 1 lp in the first 6 hits. I’m thinking with 3 bars after the stun, another j.hk, close hk, c.mp, ex upper, c.lp, c.lp, ex upper etc. end with headbutt then ultra. But my execution is rather subpar to do 3 ex upper loops. Maybe you could test this if you had some free time, or eventually.

    652 the best with rog excluding full tap xx super and ultra to super. Please someone find something more damaging and let me know.

  22. Snatcher

    Did some messing with Fei today.

    CH s.HP, HK Chicken Wing, s.HP, EX Chicken Wing, s.HP *stun* Full Ultra yielded 657 damage. Some more reps of s.HP xx EX CW are possible, but the effect on the combo’s damage would probably be detrimental.

  23. Maj Post author

    I’m noticing a lot of effort going into discussing sub-700 combos. Just to let everyone know, i’m not gonna accept a video under 700.

    But if you want to show a combo where you’ve gotten close with a character that seems impossible, there’s a way around. Just record a (new!) 700+ combo and include your best Sakura/Viper/etc. idea added as a bonus clip.

    Cool? That way the video contains a clip that meets the requirement and i can accept it. Otherwise the responses would get too cluttered.

  24. Smileymike101

    Or ,maj, you could do a special video where we could post all the almost-did-it videos.Something like Sonichurricane combo challenge 6 rejects or something.That’d be cool.

  25. Hemogoblin

    Thanks Maj. It’s exactly as your saying, and a lot of characters can get up there, but once that scaling kicks, that’s where the real fun starts.

    Great challenge, definately opened my eyes to a lot of characters stun/damage potential so far.

  26. HawkinsT

    I tried doing this challenge as Seth. Best I could get was 576 which isn’t even close, and that was after stunning Seth once so he had 900 stun :(.

    Combo I used:
    neutral j.hk > s.hp xx sb xx fadc > s.hp xx sb xx fadc > s.hk > c.mp xx legs > stomps x3 > d.hk
    ~stunned~
    fa lv3 > s.hk > c.mp xx legs > stomps x3 > d.hk

    I doubt there’s any way to get more damage, though there’s definitely no way to get 124 more.

  27. Maj Post author

    Yeah, nobody’s done anything using Seth yet. I’m not sure it’s possible with the huge damage penalty he gets. His super does a lot of damage but you can’t use both his super and his ultra in a combo. Does CPU Seth ever use close to 100% damage combos?

  28. HawkinsT

    To use super you would have to finish the combo on it and when damage scaling isn’t an issue his FADC/FA lv2 combos do more damage I think. Anyway, I had a go, best I could get was 541, again using 900 stun Seth:

    counter hit neutral j.hk > c.hp xx ex tanden > s.hk > c.mp xx legs > stomps x3 > d.hk
    ~stunned~
    ~build half a bar of meter~
    FA lv 3 > s.hp xx sb xx super

    If you replace the post-stun combo with:

    FA lv 3 > s.hp xx sb xx FA lv 2 > s.hp xx sb xx FA lv 2 > s.hk > c.mp xx legs > stomps x3 > d.mk

    It would do more damage, though by this stage you’re already at 10% damage scaling so without testing I really doubt it would beat the 576 combo I already listed. Although now I’ve thought about building meter during the stun I reckon 591 should be possible using the 576 combo I listed though after FA lv3 adding in s.hp xx sb xx FADC, but still that’s 109 damage off target.

    CPU Seth doesn’t really combo more than a couple of hits, even on hardest, and while he does more damage it’s not THAT much more.

  29. HawkinsT

    Hmm being stupid, because of damage scaling FA lv 2 is better than FADC, that should give 9 extra damage, so I think I’ve just worked out how to hit 600 with Seth =).

    …and just as I’m typing that I have another thought:
    Using some maths I think that super-alternative post stun combo I just listed would make that entire combo do 79 extra damage, so assuming I didn’t make a mistake that means a 620 damage combo. Definitely needs testing.

  30. HawkinsT

    It’s already 10% scaled but regardless, sb xx super will always do more than super by itself as sb does more damage than 10% of super and the combo can never continue past super.

  31. Maj Post author

    Even 600 with Seth is impressive. And it seems like someone’s finding something new with Seth every day. We probably haven’t seen his dirtiest trick yet, whatever it may be.

    Btw killweir uploaded a 706 damage Sakura combo against Seth, so that’s one more character down. How many to go?

  32. Smileymike101

    Abel added to the mix.So that makes balrog, gouken, zangief, sakura, cammy, gen, akuma, ryu, ken, chunli, rufus, dhalsim, sagat.I am not to sure if anyone else can do it.Maybe fei or if someone programs elf to do many reps of RSF on seth,I tried with recording, just like with abel, but couldnt do more than 2 reps lol.

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