CV Spotlight: New Blood 3

Produced by Vice Vecta and edited by Shiku San, New Blood 3 is a multi-game combo video featuring contributions from twenty people, where almost every single person specialized in a different game. Check out this preview edited by Drawohkan for an idea of what to expect.

The 3rd New Blood Official Teaser

And the full version is finally out, clocking in at nearly twenty minutes! What are you waiting for? Go check it out. I’m sure you’ll agree it was worth the wait.

The 3rd New Blood

The error1 SF4 Gouken combos i’ve been waiting for everyone to see begin at the 14:05 mark. There are far too many highlights to list, but i personally enjoyed Aldevaran‘s KoF2k Kyo double KO combo at 4:25, Remxi‘s KoF98 Leona combo at 4:56, Battousai‘s MSH Blackheart combo at 9:40, CPS2‘s SF3:2I Ibuki combos starting at 12:39, Dark Chaotix‘s T6 Devil Jin combo at 14:47, and Persona‘s Castlevania Judgement combos starting at 16:55. You might also notice that i contributed some old CvS2 combos at 10:25, but they’re nothing special.

12 thoughts on “CV Spotlight: New Blood 3

  1. Maj Post author

    Since i’m not quite sure when the finished product will be made available, i’ll update this announcement when it happens. Until then, see if you can figure out what’s going on in that crazy SF4 Gouken combo by error1 at 1:10, that Castlevania Judgement combo by Persona at 1:19, or that COTA Psylocke combo by Battousai at 1:21, just to name a few.

    Haha i wonder if there’s a Castlevania Judgement “scene” and if they’re excited about this.

  2. CPS2

    Vote for Castlevania @ EVO 2K11!

    I like watching combos from games I don’t play, no idea what’s going on, but it still looks cool to me =P

  3. N00b_Saib0t

    gouken combo was hot. taking a guess, dhalsim ultra’d, teleported, gouken did a normal and EX countered, the ultra triggered it and dissipated before gouken was vulnerable again, and gouken FADCed into a standard gouken juggle?

  4. error1

    @N00b_Saib0t close but no ex counters involved
    sim ultras and teleports into the corner. Then Gouken does lp hadou, c.hp->counter, fadc really late to make use of the extra invincibility the counter gives you when it hits, ex hadou, ex tatus

  5. jamheald

    This is completely irrelevant but I’ve just thought of it and wanted to share it with a combo minded audience. Juri can store multiple fireballs, think of the reflect combos.

  6. N00b_Saib0t

    i just watched it again, and i have a children of the atom question… if anyone here plays it.

    why is akuma such a popular combo dummy in that game? i never really played it other than putting a credit in the machine at MGL just to say i played it, what makes akuma so special?

  7. Persona

    To be honest, I highly doubt alot of people will care for the Castlevania Judgment combos lol (I think most of the people who actually do care are the ones who would like to see how the combos of this game are like at a more advanced level). I agree with CPS2, although there is no scene for the game, the combos still look cool to an extent.

    Many reasons why there is no scene:
    – game coming from a platformer series so basically almost every fan of the series doesn’t play fighting games (or to an extent like us) so they basically give the game a thumbs down
    – fanboys refuse to play the game because of the character designs
    – it’s on the Wii
    – the game is pretty bad in general but still considered pretty good for a console only fighter

    Considering that I’m a hardcore fighting gamer and a hardcore Castlevania player, it would be a sin not to make combos for it lol (also because most if not all the other combos on the internet are either too practical or can be escaped from).

  8. error1

    I’ve played judgment and as a hardcore Castlevania fan and fighting game fan I found the game horrible both for it’s lack of faithfulness to the Castlevania series and for being a crappy fighting game. Your combos are cool tho

  9. Persona

    Sadly there most likely won’t be a Judgment 2 since it failed really badly. Before it even launched, people already gave the game a thumbs down to the game (as you said) not being faithful to the series. Also to be honest, I was also a hater of the game and thought the gameplay was dead terrible. It took me about a year to borrow my friend’s Wii again to play the game and see if it really was a terrible as I thought it was when I played it back then.

    My opinion changed. The game wasn’t as bad as I thought but it’s still terrible. A pretty good start for a first game but I highly doubt there will be a second. Oddly, the reason I actually gave this game a second chance was because I played KOF XII and thought it was ABSOLUTE crap so I wanted to compare which game was better.

    I think if I had to give an absolute answer, I think the only thing Judgment has that is good is the combo system (improved from Lament of Innocence) and the music. In a competitive level, this game (along with most if not all console only fighters) need to have certain rules applied in order to reach anything even remotely balanced (I’m looking at you Jump Ultimate Stars).

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