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Challenge Roundup, Vol. 1

March 26th, 2010 Leave a comment Go to comments

It might be a while before i can put together another combo challenge, but luckily quite a few people have taken the initiative to issue original challenges of their own. Look these over and give them a quick try if they strike you as interesting.

SF4 Ryu Hard Trial Combo Level 8 by AZ

This is a suggestion for a hard trial combo.

Ryu : FA lvl3, dash, 6HP, 2MP, 2HP, 236P, FADC, 2MK, 236P, FADC, 2MP, 2HP, 623LP, 236236PPP. (I believe it works on Sagat only …)

 
SF4 C.Viper Seismo Challenge by Shaunt29

Pick an opponent that can be touched by a Seismo Punch in the far corner while crouching. Set the dummy character to Crouch and All Block. String together as many superjump-canceled Seismo Punches as you can.

 
T6BR Combo Challenge: Rage Death by shizo666

Challenge: Execute an Unescapeable Rage Death Combo without Breaking the Wall or the Floor.

Conditions: No Big Characters as Opponent, No Unblockable Moves, No Power Charge, No Counter Hit, 100% Unescapeable

 
Good luck! Feel free to discuss potential solutions here if you like.

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  1. March 26th, 2010 at 22:00 | #1

    http://www.youtube.com/watch?v=2hSP1GRtsk8

    Another Tekken 6 BR challenge, inspired by your challenges.

    Use d+1 d+2 d+3 and d+4 in one combo. Quite a few characters solutions.

  2. kofplayer
    March 29th, 2010 at 05:23 | #2

    any tips on how to execute SJ-cancelled seismo strings?

  3. March 29th, 2010 at 12:58 | #3

    The command for it isn’t as fast as it seems. You can do it rather slowly as long as you develop a steady rhythm to keep it going.

    From what i could tell, you can jump-cancel her attacks throughout impact freeze so you have a huge window to do that. But if you try to complete a special move input during impact freeze, it’s ignored. You have to wait until impact freeze ends and she begins superjumping to finish the special/super move command.

    You can use either of these two methods:
    superjump-cancelable move -> superjump -> wait -> special
    superjump-cancelable move -> wait -> tigerknee special

    In terms of expact commands for ground pound:
    … D, U, short pause, F, D, DF+HP …
    … F, D, DF, F, UF+HP, short pause …

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