sh/f style exhibition v.one
And here is the second video premiered at Evo2k10, prior to SSF4 finals on July 11th, 2010! It’s basically a straightforward combo exhibition, except the main theme is “stylish combos.” It’s hard to define what exactly it means for a combo to be stylish, but i’m sure everyone has used that word to describe one at some point.
Instead of covering every minor detail and pointing out every subtle style element, the following transcript will highlight one or two technical aspects per combo. If any questions remain unanswered, please don’t hesitate to ask them.
0:02 SFA Ken / SFA3 X-Cody / SFA2 Sakura / SFA3 A-Guy varied chain sequence kicks off the video and marks the beginning of the first chapter.
0:18 SF3:2I Ryu’s fully charged Denjin Hadoken is interrupted using Oro’s s.LP to set up a jump-in. Ryu’s EX Hurricane Kick fails to knock opponents away under certain circumstances.
0:23 SFA3 A-Vega’s LP Rolling Crystal Flash lobs one of Blanka’s watermelons, connecting right as Vega recovers. Blanka flashes red at ever hit, indicating that he’s mashing tech inputs.
0:29 SF2WW Zangief’s Lariat backspin catches CPU Vega’s arm and swings back to dizzy him. While dizzy, WW Vega can be OTG’d following any knockdown.
0:38 GGXXAC Johnny lands four Divine Blades by FRCing until he runs out of meter.
0:45 CvS2 A-Akuma chases after his lvl1 Messatsu Gouhadou while Dan’s air Taunts recharge meter. Dan is susceptible to CC mode OTG throw attempts, including Akuma’s Hyakki Goushou.
0:56 SF4 Guile buffers the Sonic Boom command into c.MP startup, which auto-cancels upon impact. Before that occurs, Rufus’ superfreeze lets him recharge for a second Sonic Boom.
1:01 KoFXII Daimon performs an unconventional Critical Combo consisting of various juggle attacks canceled into whiffed command grabs.
1:09 SFA3 A-Gen kara-cancels his KKK:j.HK->j.HK followup into lvl1 Jakouha.
1:13 SFA3 A-Gen’s lvl1 Jakouha causes enough hit stun to outlast tech flip, as well as Dhalsim’s VC shadow LP Yoga Fire hit stun on the ground.
1:20 SFA3 V-Gen kara-cancels counterhit KKK:j.HK->j.HK chain into VC3 activation, then performs various Ouga juggle tricks. Classical Mode dummies are ideal because they can’t tech flip, so they automatically become invincibile if a juggle combo becomes escapable.
1:29 SF2CE Bison lands a meaty last-frame HK Headstomp, changing charge directions mid-air for HK Scissor Kick. Whiffing c.HK after the final LK Scissor Kick pushes Guile onto the crate.
1:43 KoF2k2 Angel / KoF98 Heavy D! / NM Kamui / BR2 Shina varied chain sequence marks the beginning of the second chapter.
1:52 COTA Wolverine utilizes various mid-air chain kara-cancels to alter his jump trajectories. This might be my favorite combo in the whole video.
2:01 KoF2k2 Kim freezes Joe with a corner crossup j.A xx Hishou Kyaku, then follows up with a stylish barrage of diverse cancels.
2:07 GGXXAC Johnny complicates a relatively standard air combo by turning around mid-air and changing directions twice, facing the wrong way through most of it.
2:14 SFA2 Sagat throws two LP Tiger Shots during CC, then uses the remaining timer to outrun them. Pressing s.HK right before CC expires makes it cancelable.
2:20 SFA3 A-Sodom’s lvl1 Meido no Miyage causes enough hit stun to recover from Rolento’s VC shadow HK Stinger and follow up with HK Tengu Walking, which is a reversal-only special.
2:25 CvS2 K-Kyo triggers Maki’s Counter Attack glitch to demonstrate that Seven Hurting Combos has juggle potential. Corner spacing serves as a meaty setup into lvl3 Orochi Nagi.
2:32 SFA2 Dhalsims take turns showcasing long-range CCs – first pressing every button in order starting with B+LP, then improvising to end with a midscreen backwards fireball setup.
2:43 SF3:3S Ibuki fills up Urien’s stun bar via repeated HP+HK Personal Actions, then performs a lengthy midscreen juggle combo containing four command dashes and a side switch.
2:54 MotW Kevin abuses one-frame Hell Rotor cancels to build meter ridiculously fast, burning through ten bars in eight supers. B.Jenet’s handicap is raised so she can survive long enough.
3:21 COTA Spiral dizzies Wolverine with a quick combo, then proceeds to stick twenty-two swords in him. There’s way too much going on in this combo to cover here.
3:58 SFA3 X-Cammy / SFA2 Gen / SFA Akuma varied chain sequence marks the beginning of the third chapter.
4:05 SFA3 V-Birdie finishes off a crouch cancel rejump combo with his Taunt knife attack.
4:09 MSF Zangief lands instantly when his j.D+MK knee is executed on his first superjump frame. Somehow he can cancel that landing recovery into another jump attack.
4:23 MvC Zangief employs the same trick to show off all sorts of jump-cancel shenanigans, with Megaman acting as a retaining wall to counteract pushback.
4:46 MvC2 Morrigan’s Darkness Illusion extended knockdown sets up Gambit’s Cajun Escape.
5:06 SSF4 Dudley incorporates four different target combos and half a dozen one-frame links into one uninterrupted sequence.
5:20 SFA2 Rose relies on her lvl2 Soul Illusion friends to set up three mid-combo jumps, culminating with an air-to-ground Custom Combo.
5:27 SFA3 A-Guy flicks Blanka’s watermelon using c.LK, then changes its trajectory with s.MP, allowing him to cancel into lvl1 Bushin Gourai Kyaku which then crosses under Blanka.
5:35 CvS2 A-Zangief’s elaborate corner-specific multi-cross CC ends with lvl1 Aerial Russian Slam. Somehow he’s able follow up with OTG HK Atomic Suplex, but only for one frame after CC, only against Dan and Rolento, and only if they’re already touching the ground.
5:49 DDSoM Fighter beats down Dark Warrior1, showing off most of his moves in the process.
6:11 MvC2 Magneto’s floating re-Flight multi-chain combo hosts the credits sequence.
6:29 KoF2k2 Vanessa’s Champion Puncher DM pushes Yuri out of the corner, freezing her in the process. Continuing after MAX Activation, Vanessa rolls out an assortment of free cancels.
6:50 GF Hsien-Ko combos three item balls with no air recovery loopholes. The slowdown glitch occurs when her air throw connects at the launch peak of either a Flame item or Bomb item.
This is primarily a tool-assisted combo video recorded using programmable controllers and emulator features. No cheats, hacks, or game-altering devices were used in the making of.
Combos developed and recorded by Battousai, Buttermaker, CPS2, Dammit, Dark Chaotix, Doopliss, error1, Gen, jchensor, Magnetro, Maj, oKutabareo, Raging Hawk, Remxi, ShinjiGohan, Smileymike101, and wolverine-master. Edited by Maj. Soundtrack provided by 83 Til.