Classic Combo Challenge 01: Ryu

The response for the first two combo challenges has been overwhelming awesome! Seriously, thank you guys! Some people have been asking for an oldschool game headline and others have been asking for more difficult trials. This should take care of both. (Good luck!)

Ryu’s c.HK (crouching hard kick) is a knockdown attack. It renders opponents invincible as they fall, making it almost impossible to combo anything afterwards.

Challenge: In any SF2 series game, combo two of Ryu’s c.HK sweeps without dizzying the opponent inbetween.

SF2 Series Titles:
SF2WW, SF2CE, SF2HF, SSF2, SSF2T, HSF2, STHDR

12 thoughts on “Classic Combo Challenge 01: Ryu

  1. N00b_Saib0t

    i dont have the skill or patience to record it, but anything letting ryu connect sweep+hadouken as the first 2 hits then link to sweep should work. i figure there is no harm in me saying that since someone can get ideas from someone else’s video anyway.

  2. Kareeeeem

    sweep hadouken doesn’t give a 2 hit combo ^

    I was at an ST ranbat today and i was talking to the guys about this but none of us had any ideas on how to do this. I’m looking forward to the combo!

  3. Maj Post author

    N00b_Saib0t: I actually don’t mind people discussing these things, but theorizing without testing is kinda meaningless. The problem with guessing is that usually half the challenge is overcoming minor obstacles you won’t even know existed until you try it. Case in point, sweep has too much recovery to link into another sweep.

  4. N00b_Saib0t

    thats not what i meant, actually. sweep+hadouken connect, then use one of ryu’s attacks that links to sweep. i dont play SF2 enough to know his links, but something like jab->sweep is what i meant when i said “link to sweep”.

    and yeah, theorizing without testing is kinda meaningless, but i think it was in one of your videos where you made both hits of guile’s sweep hit by having a sonic boom connect on the same frame as the first sweep hit right? in theory it should work with ryu as well and nullify the knock down. unfortunately i’m not capable of pulling it off so i cant test.

  5. Maj Post author

    Yeah i figured that’s what you meant, but sweep+FB leaves Ryu at significant frame disadvantage. Also jab doesn’t link to sweep.

    Like i said, there are a lot of mini-obstacles to finding a working solution, especially if you attempt it in a game other than ST. Knowing about sweep+FB is only half the battle.

  6. N00b_Saib0t

    yeah, i figured jab > sweep might not work, like i said its just an example since i dont know ryu’s links. i guess i thought his sweep recovered faster though, i didnt realize the disadvantage he took if the sweep didnt knock down.

  7. Snatcher

    I have a feeling that the Vega OTG glitch from WW shown [url=http://www.youtube.com/watch?v=PMGAASgcSR4#t=2m44s]here[/url] will come into play.

  8. Maj Post author

    Well, it’s been almost three months since this was posted. It seems unlikely that we’ll see any more responses anytime soon.

    A lot of people have been asking for a solution video, so i’ve finally gotten around to compiling one: Classic Challenge 01 Solutions.

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