It’s no secret that i use a lot of Focus Attacks in my SF4 and SSF4 combo videos. I understand how they might look repetitive to someone who can’t tell the functional differences between them, but there’s a reason behind each and every setup. Hopefully the following examples will shed some light on what purposes they serve and why they’re necessary.
Let’s get one thing clear right away: Anytime i can add a Focus Attack to the beginning of a tool-assisted combo without cost, i consider it lazy not to do so. From my perspective, if a character has nothing better to do, i can’t justify discarding that extra hit. It’s the same principle that forces Guile jump-in combos to start with an LP Sonic Boom. If you don’t do it, people have a right to ask, “Why not?”
However, that preliminary Sonic Boom never determines whether or not the whole combo is good. In other words, my combos are never good or bad because of the Focus Attack at the beginning. That’s simply a formality. Tuning it out won’t impact the value of the combo.
This is an important point: Combos aren’t built front to back. I never start with a Focus trade and see where it leads, the same way i never throw a Sonic Boom and see where it goes. You’ve never seen me end up with lvl3 Focus Attack (trade), j.HP, s.HP xx Hadoken, right? That’s because i start with a core concept i want to showcase and i build outward in both directions.