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CvS2 Counter Attack Denial - 07.01.2002 performed and edited by Maj (0:25, 1,489 KB, WMV8) CvS2 Counter Attack Denial Guide Game Version: Capcom vs SNK 2 / Dreamcast / Japan / 2001 Executing a Counter Attack does not immediately free your character from block stun, but it does seem to interrupt your opponent's action. This momentary pause gives your character time to go from blocking animation into the Counter Attack. Apparently, the pause does not occur if the opponent is initiating a super move. Since many lvl3 supers go into a hit frame immediately after superfreeze animation, attempting to Counter Attack a move as it is being canceled into a lvl3 super sometimes leads to the Counter Attack being totally negated during the preliminary block animation before the Guard Cancel takes place. Since super meter and Guard Bar costs are paid upfront, both are lost even if the Counter Attack is negated in this way. However, Counter Attack denial is a very rare occurence in actual gameplay because the Counter Attack must be performed immediately before superfreeze and because Counter Attacks in general are not very effective tools in CvS2. Counter Attack denial is more of an oversight than a glitch, but it leads to interesting unforeseen results.
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